![]() Weapon damage is increased by +3% for every 10% ammo missing from the magazine Reloading from empty grants +30% weapon handling for 10s Receive +35% stability at the cost of -20% critical strike range and -20% optimal range Headshot damage is increased by +50% while your armor is depleted The bottom half of the magazine has -25% rate of fire and +20% weapon damage The top half of the magazine has +15% rate of fire and -20% weapon damage. Missed shots from cover have a 25% chance to return to the magazine Killing an enemy with a critical hit grants +50% critical hit chance for 5s ![]() Reloading from empty grants +20% weapon damage and +35% rate of fire for 7sĭeal +20% weapon damage to burning enemies Only active when using an 8x scope or higher Swapping from this weapon within 3s of killing an enemy grants +30% critical hit chance for 15sįirst shot fired from a full magazine deals headshot damage to any part of the body hit Killing a target within 7m grants +50% weapon damage for 5sĭeal +20% weapon damage to blinded enemiesĬritical hits add a stack of 3% reload speed bonus. Landing body shots adds a stack of bonus +5% headshot damage to the next headshot for 10s (Max stack is 10) If a bullet is returned to the magazine, the next shot has +20% increased damage Semi-auto headshots have a 15% chance to blindĬritical hits have a 50% chance to return the bullet to the magazine. Grenades can now be cooked by holding the fire button, making them explode earlier Kills by active skills grant +25% skill damage for 10sĭepleting an enemies armor grants +35% skill damage for 15s Skill kills have a 25% chance to reset skill cooldowns Killing a target grants a 150% bonus to repairing and healing for 20s Shooting an enemy in the legs has a 10% chance to apply bleed While aiming, weapon stability is increased by 25% of your weapon accuracy Status effects have a chance to spread to enemies in a 10-meter radius. When your armor is depleted, nearby enemy skills are disrupted for 10s. Kills from cover reduce skill cooldowns by 20% While in cover weapon handling is increased by +25% Only active when rifle or marksman rifle is equippedĪfter being in cover for 3s, armor repairs by 5% every 1sĭestroying an enemy's asset grants +50% explosive damage for 15sĢ5% of max armor is repaired when your armor is depleted. Armor kits used within the next 5s are not consumed Headshots from cover repair 5% of your armor Only active when no other active talents that affect armor kits are equipped ![]() Using an armor kit has a 50% chance to not consume the armor kit Only active when AR, SMG, or LMG is equipped Headshot kills grant status effect immunity for 10sĬritical hits restore 15% health and repair 2% armor Can occur once every 10sĭepleting an enemy's armor adds a stack of +20% bonus armor for 20s. Killing an enemy with your sidearm repairs 25% of your armor. +10% weapon damage to status effected enemies Killing an enemy grants 2% weapon damage for every 10,000 max armor Killing a status affected enemy adds 3 rounds of a random special ammo type into your sidearm. Only active when shotgun or marksman rifle is equipped Weapon damage is increased by +25% while all skills are on cooldown or reach zero chargesĭestroying an enemy's weak point or breaking an enemy's armor adds +10% damage from all sources to enemy for 20s Swapping to your sidearm within 3s of a kill refills the sidearm's magazine and grants +20% weapon damage for the entire magazineĭepleting an enemy's armor grants +25% critical hit damage for 5s Weapon damage is increased when you have low critical hit chance Swapping weapons after a kill increases all weapon damage by 25% for 10s Only active when shotgun, SMG, or AR is equipped +10% weapon damage for every 10% of max armor depleted * As the following tables are optimized for PC, it is highly recommended that you read the guide on PC for a better reading experience. Exotic Talents are not included on this list. This guide will feature all gear and weapon talents that were discovered by the community so far and list a few of the most widely used talents.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |